Fan engagement has turn out to be a central matter in esports over the past 12-24 months as organisations and publishers look to attach with their fan bases on a deeper stage. Nevertheless, to supply significant fan engagement experiences, correct and helpful information is essential.

On this week’s episode, we’re joined by GosuGamers’ CEO, Samson Oh, to debate how esports information might be utilised to get essentially the most out of fan and viewers engagement alternatives, whether or not that be by enhancing present services, creating new ones, offering further context and constructing tales, or certainly creating platforms centred round information. This episode appears to be like to supply a short lesson on an integral a part of the trade.

That is the second episode in ESI Focus’s sequence on Information in Esports, offered by GRID Esports, hosted by Esports Insider Sub-editor, Tom Daniels.

Alternatively, you’ll be able to hearken to the podcast on SpotifyAnchor, or Apple Podcast.

ESI Focus is a part of the ESI Podcast Network, a set of podcasts encompassing the esports trade. For a weekly round-up of the most important esports business-related information tales, take a look at ESI Focus. For conversations with key personnel and main stakeholders in esports, ESI Perception is the sequence for you.

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